

These shortcuts allow you to permanently unlock later levels. There are three shortcuts that can be unlocked in Spelunky 2. Thankfully, developer Mossmouth has provided some much-needed shortcuts to make your journey far less stressful. Finishing the whole game in one run requires some serious skills. Since you start over again every time you die, there’s little room for error. In fact, there’s even an achievement on Steam for doing so - something of which only a handful of players have unlocked. Making your way all the way from 1-1 to level 6 is hard. Like I said, the wiki is extremely helpful if you want to find anything else out yourself.Spelunky 2 is a brutally difficult game. I would describe world 7 but this is already unreasonably long. If you bring Qilin to 6-4 (or do any of the various Qilin skips) you can fly above Tiamat to access world 7. Tusk’s Palace of Pleasure is in6-3 and the not so final boss, Tiamat is on 6-4. If you are correct, it will hatch into Qilin. The ushabti are on 6-2read the TABLET OF DESTINY to determine which ushabti to take to the next level.

It is a very tall level, but there isn’t much going besides the optional mothership.Ħ) Neo Babylon – very dangerous. You should have the TABLET OF DESTINY by the end of world 4 regardless of which path you picked.ĥ) Ice Caves – similarly to world 3, it is just one level. Either way, the Stars challenge will be in world 4, which provides either the elixir of the clone gun depending on whether you picked Tide Pool or Temple. Very complex, and a lot of branching paths. It provides access to the City of Gold (unlocked in the same way as in HD) and the Duat, by sacrificing yourself to Kali in the CoG.
#SPELUNKY 2 WALKTHROUGH HOW TO#
Other than that, read the wiki for info on how to do everything.Ĥb) Temple of Anubis – Harder than Tide Pool, but the benefit is arguably worth it. Tide pool is one of the most complex areas of the game, but you can easily practice it using the shortcut to world 3. It does, however, let the player skip the need for using their ankh, allowing them to save it for later. By far easier than Temple but also yields less rewards. By either defeating Olmec or doing the Olmec skip, the player will earn the Ankh, which lets you revive.Ĥa) Tide pool – top exit in Olmec’s Lair. The strategy here is quite complex, so I’d recommend watching a tutorial. Either way, the moon challenge will be in world 2.ģ) Olmec – World 3 is just one level a boss fight against Olmec.
#SPELUNKY 2 WALKTHROUGH FREE#
To help obtain the cape it is recommended to free Van Horsing. The only thing of major importance is Vlad’s Castle, accessed by the drill + Udjat eye, which gives the user a crown, a cape letting the user double jump and 4 hired hands. Enter the door at the right of 1-4 to access. The things of note are the 3 sisters, who will give you rewards at Olmec's lair if you free them, the black market, which functions near identically to the one found in HD, except for providing the Hedjet rather than the Ankh, and giant spiders which drop guaranteed paste when killed.Ģb) Volcana - Usually better than Jungle.

Enter the door at the left of 1-4 to access. The only major things of note are the udjat eye (same as HD), getting a kapala, Yang, and arguably the ghist shop.Ģa) Jungle - Generally considered the worse of the two paths. Here's a quick overview of the most important things (Note that most of these aren’t necessary, but can be helpful depending on what the player is trying to achieve) -ġ~~)~~ Dwellings - not too hard. Once you find something new that you don't know the purpose of, or a challenging area that you can't find an easy (for Spelunky standards) way to get past, the wiki will usually have some kind of strategy/strategies to get through.Other than that, the main game consists of worlds 1-6 as well as the secret world 7 (which should really be split into worlds 7 and 8 but I digress).
